In this workshop, participants will learn what a 3D image looks like, the history behind 3D photography, and how to take 3D images using film and digital cameras. The workshop will walk participants through making their own 3D camera with off the shelf parts, a 3D printer, and custom software we have written.
Building on this foundation, the workshop also covers the process of how to take the 3D images captured with a 3D camera and transform them into a physical print called a lenticular.
Participants will learn what a lenticular is and physics behind how it works. The workshop will move into a digital workflow: aligning multiple images into a computer and combining them into a single interlaced image through a lenticular lens, which allows participants to see the images captured during the workshop without the need for special glasses.
Everyone will get to take their own Lenticular print home at the end of this workshop.
Josh Martin is a software engineer and maker with a Computer Engineering degree from Purdue. By day he builds web and mobile apps; by night he collects unique film cameras, amassing deep knowledge of their mechanics and quirks.
Cyril Engmann is a hardware hacker, firmware whisperer, and recovering government R&D lead. Now working independently, he builds expressive tools and machines that feel more human than high-tech. He’s part of the NYC Resistor crew and believes the best hardware has a point of view, especially if it’s a little weird.