I would like to announce that microByte was one of three first-place winners of a PCB-design contest hosted by Instructables. I tried to make my write-up as educational as possible. In it, I justify the various decisions that went into the electronic design of microByte.
MicroPython support is very important for this project, so I’m currently hard at work on a custom version of MicroPython 1.14 for microByte. By implementing all of microByte’s hardware drivers in C, this custom version will provide better performance than it would with Python drivers.
Currently under development is a Python selection menu with three options, including:
.pyfiles on microByte's SD card and execute the project of your choice.
Just imagine prototyping a MicroPython project using the microByte REPL, copying it over to the device using your browser, and then launching it. All without powering off the device!
Finally, I’ve finished implementing the graphical user interface library for this custom version of MicroPython, so it’s already possible to develop graphical applications for microByte
That’s all for this week. Have a nice weekend!
Portable, DIY, open hardware retro-gaming console
A modular, open hardware gaming platform for classic 8-bit games
An Arduino shield with a GPU, FPGA, HDMI, and Python support for gaming and audiovisuals