Woo-hoo! With five days to go, we’re at 90%!
Since launching last month, Steno Arcade has been downloaded over 19,000 times on Steam, and we’ve managed to raise almost \$7,000! I think we can be pretty confident about making our \$7,500 baseline goal, which means that in the last few days of the campaign we can focus on getting to our first stretch goal (\$10,500), which will allow us to build a custom level editor for Steno Hero. That way, people will be able to use any song in their own music library, and won’t have to settle for just the dozen or so Creative Commons-licensed tracks that will come with the game. If that sounds like fun to you, help us make one last push by boosting our signal or throwing a few more bucks into the campaign.
Infinite thanks for getting us this far! We’re close enough to taste it. Just a few more days and we’re there!