Project update 18 of 33
The voting phase for enemies is over, with the turnout having been rather low (3 voters). That’s OK, though. After compounding everyone’s votes together, the following was the order of preference for the suggested enemies:
Given these results, the flea and "air urchin" ideas will probably not be used, while the scorpion and hedgehog ideas will probably be used. Since the turnout was so low, however, I will use this as a guideline, not a hard rule. Please feel free to continue saying what kinds of enemies you would like to see in the game. :)
The second question did not have any clear winner (everyone voted for something different): the lizard people, insect people, scorpion robots, and praying mantis aliens all had one vote each. Given how inconclusive this is, it will be mostly ignored. Again, please feel free to continue commenting on this.
I have come down with a pretty bad cold, so that’s been slowing me down for the last couple of days. However, three new rooms have been added since the move to Savannah, bringing the total number of rooms to 33. Slow but steady progress on the ball animations has also been made.