We are now in the final days of our crowdfunding campaign, and I just wanted to
express my gratitude for all the support. Thanks to you, microByte will soon be
a reality! I also wanted to apologize for the lack of updates over the past few
weeks. For what it's worth, I've been making good use of my time! Instead of
staying in touch (sorry!), I've been adapting microPython to the microByte
architecture and porting the amazing Stage library, an open-source sprite
engine that makes it easy to create games using MicroPython. This update
includes a video demonstration and sample code that show off microByte's
use of the Stage library.