Results for ',sET'


Project Update · MOQs
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I thought it would be nice to do an assessment and give you some insights into how we came up with the pledge levels. The pledge levels have been based on a minimum order quantity (MOQ) of 250 units. Ordering PCBs and components is odd: there are fixed setup and teardown costs which don't change no matter how many PCBs you get made, and the components that are soldered to the PCBs can come in reels of 2,500 or trays of 100. Ordering a partial reel is so time-consuming and inconvenient it's just not worth it. All this basically means the smaller batch sizes are much more expensive per unit than larger batch sizes: ten times the cost is not uncommon. The problem is nobody would buy a $50 computer if it cost $500. That's where crowdfunding comes into its own.

We’ve pre-assembled the parts of 2,000 UHKs. Things are progressing rapidly, but color-matching plastic parts and pad printing them accurately was more problematic than anticipated. The rejected parts are being remanufactured and are expected to be ready by next week, at which point the assembly and delivery of batch 1 of the first 2,000 UHKs will begin.

Let me show you how the Home Assistant discovery feature works with ANAVI Thermometer.

Project Update · Porting to LVGL
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I apologize for having gone dark for a while. Two reasons. First, I was wallowing in despair over the chip shortage. Second, I ported all the Stratify Toolbox applications to LVGL, which did cheer me up.

Project Update · Monthly progress
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Injection molds are almost done, an LED sample is in, Agent/firmware is coming along, and we finally managed to meet up with Santiago.

We got a nice invitation from Christian Bäuerlein, organizer of Mechanicon, the largest German meetup for mechanical keyboard enthusiasts. Based on the video and photos of Mechanicon 2017, it’s quite an event, so we’ll be there!

Project Update · Production Progress
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Since the successful close of our funding campaign, We've been incredibly busy preparing to deliver LimeSDRs to all our backers. Just as we worked hard during the campaign - internally, with key partners, and with our fantastic beta testers in the community — creating a series of exciting demos, we continue to work to ensure backers will have a first-class experience upon receiving their hardware. In this update, we'll review the state of the production schedule, hardware design, testing setup, documentation, app store, and more.

Set up your own Digital Audio Broadcast transmitter with a LimeSDR. To learn how, read the full update.

Learn how to synchronize a LimeSDR with an external data stream for experimentation, development, and testing.

Libre RISC-V M-Class
Project Update · Purism Donation
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We are delighted to be able to announce additional sponsorship by Purism, through NLNet.

Teardown 2019
Conference Update · Sessions
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KrakenSDR antenna boxes
Project Update · Shipping Status Updates
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Just updating everyone on the shipping status of KrakenSDR.

In this update and few that will follow soon, I’d like to present to you the most important features we added to the recently released firmware M3 (milestone three).

Glasgow revC3 with both bank power supplies powered.
Hey everyone. We are making steady progress on multiple fronts of the project. tldr; We started production after changing over our in-house PnP machine to Glasgow, and we are very slowly assembling boards. We're testing the boards and setup to the best of our abilities at the moment.

Security Graphic
Project Update · Securing Firmware Upgrades
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Learn more about how the UHK was designed for any level of security you may want.

USB Power Injector
Project · USB Power Injector
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This update explains a three-week production delay, shows pictures from the enclosure manufacturer, and shows off some video demos of the latest firmware release.

Precursor
Project Update · Xous 0.9.10: Filing off Rough Edges
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The development theme for the past two months has been "gloss": things that improve the user experience or clean up technical debt in the code base. Stuff like clearer documentation, performance improvements, working with community developers to pull in staged features, and better CI coverage.

Project Update · First Fulfillment Update
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This is the first report in a series about how preparation for campaign fulfillment is progressing.

In this update, we celebrate reaching the third stretch goal, discuss pricing after the campaign, and do some show and tell with the new waveform generation feature.
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